Creating a Vehicle from a Vehicle Preset

This procedure explains how to add a powertrain preset to an existing vehicle mechanism.

  1. Open the mechanism where you have defined the vehicle.

    Note
    If you do not have a mechanism file containing the vehicle parts, you can follow the instructions in Building Assemblies from a 3D Model and Building Parts from a 3D Model to import the 3D model that represents your vehicle and create parts for its chassis.
  2. Select Vehicle Systems in the Toolbox. Double-click the desired vehicle preset.

    A new Vehicles folder appears in the Explorer panel with the preset you chose underneath it. Under the vehicle preset icon a number of new properties appear, which provide access to the parameters you need to customize your new vehicle.

    editor_vs_add_proppanel.png
  3. Depending on the type of vehicle you are building, follow the instructions for one of these topics:

  4. To customize the engine, brakes, steering, etc., see Configuring the Vehicle's Dynamics.

Sub-Topics

The following topics are covered in this section: