Collision Detection

By default, everything with collision geometry collides, but you can specify which pairs should not collide with each other by setting collision detection rules.

These rules can be established for mechanisms, assemblies, parts or collision geometries and any combination of these is supported. In addition, extensions that were defined as part of groups can also participate in collision rules.

The collision rules appear in the Explorer panel directly under the Scene, Mechanism or Assembly where they were defined. When you click on it, the list of rules defined appear in the Property panel:


Detailed instructions are available in this chapter for adding, deleting and modifying collision rules.


The following topics are covered in this section: