Detailed answers for customers looking for more details about
Vortex Studio for Altair
Vortex® Studio is a software platform to create real-time and interactive system-level simulations of machines operating on the virtual work site. It combines multi-body dynamics, advanced 3D graphics, easy integration with external hardware and software using both desktop simulation tools as well as applications for easy deployment to immersive driver-in-the-loop simulators.
Vortex Studio helps solve the challenges of engineering complex machines and building and deploying simulators for driver-in-the-loop testing and operator training applications.
Vortex Studio Create is a complete modelling and simulation tool for the engineering desktop. It includes:
Various 3D model file formats can be imported to create Vortex Studio mechanisms.
During simulation, the UDP network protocol is used to exchange information with other applications, specifically data of various types are received, analyzed and transmitted by Vortex through any of its extensions.
The UDP networking protocol can be used to build integrated co-simulations with Altair Activate. Custom extensions can also be developed for additional software and hardware integration capabilities.
Vortex Studio also provides tools to integrate directly with game-engines such as Unreal Engine if your project requires cinematic-quality triple-A visuals or advanced VR and AR.
CM Labs is currently researching the feasibility of translating Altair MotionSolve models for use in Vortex Studio. Contact CM Labs for more information.
Altair MotionSolve is a multibody and NLFE simulation tool. Vortex Studio also simulates multi-body dynamics but is not a replacement for MotionSolve.
Vortex Studio is a realtime simulation engine (MotionSolve is not realtime) and does not support flexible bodies, NLFE or high-frequency vibration analysis which is available in MotionSolve. Vortex Studio also does not support parameterized design study involving geometry changes or optimization. Vortex Studio has extensions for deformable soil mechanics as well as hydromechanics and also integrates realtime GPU accelerated shader based 3D graphics.
Unlike MotionSolve, it can be used to build interactive realtime HIL and driver-in-the-loop simulators.
CM Labs offers software and license packages that you to build and distribute networked simulators. Please contact a CM Labs sales representative for more information.
Vortex Studio does have limited VR headset support. It currently supports Oculus Rift and HTC Vive headsets through OpenVR. Vortex Studio does not currently support AR headsets such as Microsoft HoloLens.
However, Vortex Studio provides integrations with game engines such as EPIC Unreal Engine. Simulations built in Vortex Studio can easily be deployed in game engines where additional tools are available for deployment on advanced VR and AR display solutions.
The Vortex Editor will require 20 HyperWorks units. The Vortex Player requires 10 units. Questions or support issues regarding the use of HyperWorks units should be directed to Altair customer support.
Please contact a CM Labs account manager to discuss your needs in more details. You can reach us at https://www.cm-labs.com/vortex-studio/contact-us-vortex-studio/, by email at email@example.com or call us at +1-514-287-1166.