Physics-Based Dynamics Engine for Real-Time Simulation
Whether you want to train personnel or test the performance of your latest mechatronic system design, you need to be able to rely on the results delivered by your simulation.
That’s why Vortex Studio’s mechanical dynamics engine uses a physics-based approach to simulation. It models virtual equipment performance using engineering specifications, resulting in realistic emergent behaviours that can’t be achieved using scripted performance.
Vortex Studio’s dynamics engine empowers you to create complex virtual equipment that behaves like the real thing.
Vortex Studio allows you to model individual powertrain components, including engine, transmission, differential, brakes and more, resulting in more accurate simulation of vehicle performance. It also provides soft- and hard-ground tire simulation models, enabling the simulation of realistic emergent behaviours, from skidding and fishtailing to slipping and rollovers, and providing an authentic driving experience.
Vortex Studio provides accurate real-time simulation of earth-cutting tools, enabling the simulation of a wide range of earthmoving equipment, such as dozers, graders and excavators. Vortex Studio simulates soil in multiple states, including pouring, settling and stable piles, with built-in visualisation.
Vortex Studio allows you to add cables, tethers, winches and pulleys to virtual equipment. From crane simulation to vehicle recovery and towing scenarios, Vortex Studio models a complete range of cable behaviours, such as torsion, elongation and breaking, and can also simulate specialized cables, like catenaries and pipelines.
From realistic ship heave and sway based on configurable sea state to the effect of currents and drag on underwater ROVs, Vortex Studio enables accurate simulation of offshore equipment and environments.